BARRAGE
v0.18.20
Lane Barrage
Play immediately as a guest or sign in to keep progression permanently.
Drag horizontally · Hold A/D or ←/→ · Pause button/P · F2 diagnostics
Level Select
Victory
Missions & Achievements
Daily resets at 00:00 UTC. Weekly resets Monday 00:00 UTC. Exact rewards are snapshotted when assigned.
Invite Friends
Share your personal link. When a new recruit registers through it and completes five different campaign levels, your promised consumables become ready to collect.
Clans
Create or join a 50-player unit, climb the combined highscore, and complete collective operations.
Account
Create or sign in with a verified email account to sync progression on lanebarrage.com. Guest play remains available.
Notice
Message
Highscores
Each leaderboard sums the player's best score per level. Replays can improve a level score but never add duplicate points.
Admin Tools
Administrative features require an authenticated, active, verified administrator. Server APIs enforce the same rule independently of this interface.
Set the first campaign level at which each gun or consumable may be used. These restrictions also apply when replaying earlier levels.
Maintain reusable deterministic missions here. Existing player assignments retain their original promise when a definition changes.
Configure permanent server-derived milestones, exact progress and deterministic rewards. Completed history remains immutable.
Rank is earned from XP. Coin rewards still follow the private economy formula; configure additional consumables for each newly reached rank here.
Create, schedule and price deterministic coin offers. A SKU with purchase history cannot be deleted; disable it instead to preserve attribution.
Configure cosmetic ownership records and their production-asset slots. Missing GLB/audio files use the safe sample and procedural presentation until final art is installed.
MENU VISIBILITY
Hide the leaderboard from player menus during launch. Scores continue to be recorded.
Configure the promise shown to new referrals and the payment-ready 2× speed package. Existing referral promises remain unchanged.
INVITE REWARDS
Recruiter reward after the new player completes the required number of different levels.
NEW PLAYER REGISTRATION REWARD
Granted immediately and only once when an account is created through a valid player invite.
2× BATTLE SPEED PACKAGE
Review clans and configure weekly, monthly or season-specific collective objectives. Active periods keep their snapshotted promise.
CHALLENGE DEFINITION
Loading production editor…
Select a stored debug run to recompute its trace totals.
Settings
Graphics settings only change presentation quality. Enemy counts, bullets, damage and game difficulty remain identical.
Passes
Every reward belongs to one exact season, month or ISO week. Dated rewards become claimable once their displayed UTC date has arrived.
Cosmetic Preview Room
Rotate and try every catalog item before equipping it. Previewing never changes ownership or gameplay.
Store
Spend earned coins on deterministic supplies. Every offer shows its exact contents before purchase—no random loot boxes.
Purchase History
Completed fixed store purchases are permanently recorded server-side.
Rewards History
Every earned, free, purchased, admin-granted and progression reward, with its recorded reason.
Armory & Run Loadout
Choose your owned starting weapon and reserve up to three consumables. Reserved items are removed from the available Owned amount, but are only permanently consumed when you actually activate them during a run.
Putting an item in a slot reserves one database-backed unit. Removing it returns that unit. Activation clears the slot immediately and permanently consumes that reservation; unused items survive wins, losses, quits and refreshes.
Paused
P: continue · H: hide/reveal this menu without resuming